using UnityEngine;
using System.Collections;

public class SmeltingJob : BuildingOperationJob {
	
	public SmeltingJob(int nx, int ny, int nz):base(nx, ny, nz){
	}
	
	public bool workOn(double workspeed, Robot robot){
		bool isDone =  base.workOn(workspeed, robot);
		return isDone;
	}
	
}
